Multi Material Master
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Studio Aileron
'Multi Material Master' helps you to control multiple materials at once.
Feature
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Generate group node input
Adds group nodes to the inputs of the principled BSDF in the materials of the selected objects. By manipulating these group nodes, you can control all materials at once. For example, this allows you to simultaneously adjust the saturation, roughness, and other properties of all materials. -
Bake color to vertex color
Store the color (base color or emission color) in the vertex color of the selected objects.
Update Logs
2024.07.22 - Publish first version (v1.0.0.) of Multi Material Master for Blender 3.x and 4.x
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